CPP = g++ CC = gcc WINDRES = RES = OBJ = main.o Vector3.o Matrix3.o Png.o GraphicalObject.o Xml.o Cubemap.o LINKOBJ = main.o Vector3.o Matrix3.o Png.o GraphicalObject.o Xml.o Cubemap.o $(RES) LIBS = -lpng -lz -stdc++ -lxml2 STATIC=-DLIBXML_STATIC INCS = -I"/include/GL" CXXINCS = -pedantic -std=c++98 -march=pentium4 -mfpmath=sse -malign-double -finline-functions -O3 -fomit-frame-pointer -ffast-math BIN = r.exe OLD = r.old.exe CXXFLAGS = $(CXXINCS) CFLAGS = $(INCS) .PHONY: all all-before all-after clean clean-custom all: all-before r.exe all-after clean: clean-custom rm -f $(OBJ) $(BIN) $(BIN): $(OBJ) $(CPP) $(LINKOBJ) -o "r.exe" $(STATIC) $(LIBS) main.o: main.cpp maths_defs.h Structures.h $(CPP) -c main.cpp $(CXXFLAGS) Vector3.o: Vector3.cpp Vector3.h $(CPP) -c Vector3.cpp $(CXXFLAGS) Matrix3.o: Matrix3.cpp Matrix3.h $(CPP) -c Matrix3.cpp $(CXXFLAGS) Png.o: Png.cpp Png.h $(CPP) -c Png.cpp $(CXXFLAGS) GraphicalObject.o: GraphicalObject.cpp GraphicalObject.h $(CPP) -c GraphicalObject.cpp $(CXXFLAGS) Xml.o: Xml.cpp Xml.h $(CPP) -c Xml.cpp $(CXXFLAGS) Cubemap.o: Cubemap.cpp Cubemap.h $(CPP) -c Cubemap.cpp $(CXXFLAGS) save : cp -fr ./* ../ray-c++/ rm -fr ../ray-c++/*.o rm -fr ../ray-c++/*.db tar -cvjf ../ray.tar.bz2 ../ray-c++